Warhammer Age of Sigmar - General's Handbook 2018
This year’s General’s Handbook is one of the most ambitious ever. Think of the Core Book as the foundation and this as your first step towards expanding your game – with the tools inside, you’ll be able to play exactly the kind of games YOU want to play.
Matched play profiles and battleplans balance your game for another season of competitive play, while a new set of rules for narrative and open play add all sorts of twists to your battles – from aerial warfare to a robust Open War battleplan generator with countless potential combinations for your games.
Additionally, you’ll find allegiance abilities for several fan-favourite factions – from the Wanderers to the Dispossessed and the Ironjawz. These have been tweaked from last year to work with the new edition – including adding Summoning to the Seraphon and providing some armies with new mechanics for generating command points.
As always, the General’s Handbook is going to be absolutely essential for matched play gamers, while narrative and open play fans will have a huge amount of content to get their teeth into.
Whichever way you like to play, you’ll want to get your hands on it.